About This Game ON A GOOD DAY, ONLY 2.5 MILLION PEOPLE WILL DIE. As vast alien mining cities suck the power and minerals from every major metropolis on Earth simultaneously, time is of the essence as millions of civilians are expiring by the second. Using your stealth parachute and the now infamous 'Zooming' head-mounted sniper-weapon, your task is to slip in undetected from the sky, seek out and remove the alien leader by any means. MDK gives you awesome super smooth 3D gameplay. Plus, with the most advanced weapons ever created in a video game, you can 'take' out an alien's eye from five miles away or just neatly carve your name in his forehead! a09c17d780 Title: MDKGenre: ActionDeveloper:Shiny EntertainmentPublisher:Interplay Inc.Release Date: 1 May, 1997 MDK Free Download [Xforce] One of the first third person shooters, and still one of the best.If you didn't play this when it came out you need to get it now.. If i was just rating the game i'd mash the "yes" button as hard as i could, but unfortunately the steam version was released very broken requring hunting down fan patches and modifying game files to even work, and even then it's still really buggy. Then to add insult to injury, the steam version is missing the end credits video when you beat the game.Get the GOG version instead of the steam version, it installs and plays without modification and is the complete game.. The Steam release of MDK is a bit of a letdown. It inspired me to make a fan patch for the game since, not only does it not include any glide wrappers to make the game compatible with modern systems, it also missed a LOT of original content from the game such as cutscenes, artwork etc. Using my patch though you should be able to experience the game as it was meant to be. In my opinion MDK is a pretty awesome shooter. It's insanely easy to play (especially with a modern WASD+mouse control setup), easy to grasp and while the game is a bit short, it has an insane amount of variety in level designs and graphics, especially for its time when most shooters looked like brown and grey corridors (*cough*Quake*cough*) and the game also features more open arena-like spaces a lot. A DEFINING feature of the game is the sniper rifle which attaches to your head like a helmet. Back in the 90's, this must've been the FIRST shooter I remember that had a sniper weapon that felt as good and simple to use as this. And it zooms in without any kind of pixelation as well.The music is also stellar and composed by Tommy Tallarico who obviously took a lot of influence from Danny Elfman in his score for the game, using a lot of synthesizers mixed with rich orchestral sounds and themes. The soundtrack is as varied and whimsical at times as the game is and fits perfectly.Graphically the game ranges from being really colorful to having almost gothic HR Giger'esque designs, especially with the main protagonist. The low polygon count gives the game a very unique look though it uses a lot of very impressive graphical tricks for its time such as a world consisting entirely of mirrored surfaces that still looks awesome today.All in all, MDK, or Murder Death Kill as it's originally called, in my opinion is an underrated must-play title for all shooter fans.. Another fun game that marked my childhood!I still have my original CD here...Definitely a must-have!. MDK is a must own! MUST OOOOWWWNNN !!! The first time I saw this game was on a PC in a Tandy Electronics store in early 1997. lol, boy I tell you, I played it as much as I could. Which was only 15 mins. But when I had to leave, I knew I had to get away from games like Doom, Quake, Heretic, Descent, Blakestone 3D, Wolfenstein 3D, Duke Nukem 3D ... etc. These 3D platform shooters were the next big thing!The graphics amazed me back then. Now that I play it, I gotta admit it isn't as great as I had remembered, but the gameplay is incredibly fun that you'll pay no attention to the graphics. There\u2019s this really cool slanting to the camera angle when you run left or right. I also find the parachute mechanism as integral and addictive to the gameplay as bullet time is in the Max Payne series.MDK is about 6 hours long. For the amount of content to make things interestingly non-repetitive, I'd say this was well laid out by the developers. Some people might think the game is short. And maybe it is by today's standards. But if I remember back to those days as a kid, if a game was fun, you'd replay it again. It was that simple. And I would gladly load MDK up every now and then just to blast around and have fun today. That's the way it should be!I can't even understand some of the pure genius of ideas in this game. Like I remember shooting this alien or whatever in the head and his eye popped! I shoot him in the nose and that got mashed. I mean like I shoot Ellis or Coach in the eyes in L4D2 and they don't pop ... you know what I mean? lol. Incredible detail and very imaginative game. Too much to explain. You have to play it to see it.The control scheme is a bit wonky. You have to remember this was at a time where using the mouse to look around on PC wasn't that common. But I personally don't find it a bother. There are some people that have created modern mouse configurations for this game. But I recommend to use the keyboard old-school with the mouse only for sniping. Having said that, this game would be very user-friendly with a controller.The music is pure awesomeness! It gives such great atmosphere. The sound effects like the gun shooting doesn\u2019t get tiring.What I don't understand is why the Steam version of this game lacks the ending escape sequence movie clip followed by this French music video. You'll need to obtain MDKEND.FLC and MDKBZK.MVE and place them in the MDK\/MISC\/FLIC directory to view the ending like normal. Thank god for the Internet and Google search, this problem is easily remedied.The Steam overlay also doesn't work. So you'll need a program like Zeckensack's Glide Wrapper or nGlide. Apparently these programs also fixes wrongly displayed textures and "windowboxing" which the game defaults to.Overall despite nearing 2 decades old, MDK makes it into my top favourite games of all time. It is so refreshing that it makes me wonder why a lot of triple A titles of today that use laser technology to scan actors into the computer as 3D models, combined with motion capture, life like level designs and Hollywood-like plots fail to draw me in! I would give MDK a personal score of 93\/100.. A true underrated classic! A little dated at this point, but it really just needs some minor control tweaking. Trapped in 480p but otherwise, its fun as hell.. Well done Kurt!MDK is a fast third person shooter that puts you inside Kurt's remarkable coil suit to fight against aliens that are trying to conquer Earth. For that, you're equipped with an infinite-ammo chain gun and a sniper rifle, combined with a lot of items (nuclear bombs, did I mentioned that?!) that can be obtained along the game (I mean NUCLEAR BOMBS!). The campaign is linear, with six worlds to complete. It's a classic, tremendously funny. I still can enjoy it like I did in 1999.If you're not familiar with classic games, give it a try on a sale. Otherwise you probably already have it on your library. ;-)NOTE: The Steam version comes up with some bugs on newer systems (such as slowdowns and missing textures). There's a patch available that fix them all.. Extremely disappointing. Doesn't work.This game does not render any sprites, nor the polygons in the enviornment. You simply see the Skybox, and hear the sound effects as if the game was working. That alone is enough reason not to buy it, but if you want more...* The music on the TitleScreen\/Menus is different to what I rememeber, and so it didn't trigger any nostalgia.* And I've heard (but cannot confirm) that the Steam version of this game is missing the song that plays when you complete the game.. Classic Fun!! The way computer games should be.. In 1997, Shiny Entertainment \u2014 the makers of acclaimed hit, Earthworm Jim \u2014 set out to create a darker, more violent videogame. Their hard work resulted in the creation of the unofficially titled: Murder, Death Kill. Officially: MDK. Much like Earthworm Jim, this game is weird at its core. You play Kurt Hectic, the janitor to famed mad scientist, Dr. Fluke Hawkins. One day, while minding his own business, aliens invade Earth. They drop these enormous strip-mining vehicles on various cities throughout the planet. Hawkins sends Kurt down with his own creation, a strange power suit with a sniper cannon on the helmet, and a ribbon parachute. Throughout the game's six, multi-stage levels, Kurt will shoot and jump his way to completion with the aid of Dr. Hawkins and his other creation, a four-armed, cigar-smoking dog named Bones, and his flying bomber. The game is both violent and humorous, making it an instant cult classic in its time. Playing this game on Steam is challenging, mostly because it is broken from out the gate. In order to get the game to work properly one must download an unofficial patch (MDK Steam Fan Patch by Alyxx). This patch fixes issues with Direct 3D (such as not loading any objects aside from Kurt, in levels), as well as regains access to the off-the-walls weird music video at the end of the game. The original game was set up for all keyboard controls, but the Steam version allows one to map keys to a more modern-shooter arrangment that makes the game play much better. That said, there are still some moves like weapon and ammo switching, that remain clunky. I would also recommend using the caps lock to toggle the turbo mode to always on. This will ensure that Kurt is always speeding around the enormous levels, and will get rid of any feelings of tedium. Plus, it makes the firefights more engaging.This game comes recommended with the caveat that you also install the fan patch. This is an old title, so don't expect many graphical bells and whistles. That said, if you were a fan of Earthworm Jim, there are a few nods to that game in the original MDK. Further, if you enjoy violent, and absurd stories, this game will be right up your alley.
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MDK Free Download [Xforce]
Updated: Mar 22, 2020
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